* hangover potion * (0:19) When someone uses item 1165, (3:8) everyplace the triggering furre can see, (5:201) emit message {[FURRE] feels much better #Sa} to any furre present. (5:9) play sound 85 to any furre present. * (5:300) set variable %furreDrunk to the value 0. (5:420) shake the triggering furre's map in style 4, for 60 tenths of a second, with speed 5 and intensity 10. (see www.furcadia.com/dsparams for info) (3:5) where the triggering furre (moved from/is standing at), (5:152) place overlay effect 106 where the triggering furre is. (5:50) set countdown timer 7 to go off in 120 seconds. (5:114) activate text filter number 0 on the triggering furre. (list at www.furcadia.com/dsparams) (5:600) memorize that the PhoenixSpeak info {furredrunk} about the triggering furre will now be 0. (0:60) When someone moves northeast, (1:97) and the triggering furre (moved from/is standing in) effect 106, (1:96) and the position they moved to has effect 0, (3:6) where the triggering furre moved into, (5:153) change effect 0 to effect 106. (3:5) where the triggering furre was at, (5:152) place overlay effect 0 where the triggering furre is. (0:61) When someone moves southeast, (1:97) and the triggering furre (moved from/is standing in) effect 106, (1:96) and the position they moved to has effect 0, (3:6) where the triggering furre moved into, (5:153) change effect 0 to effect 106. (3:5) where the triggering furre was at, (5:152) place overlay effect 0 where the triggering furre is. (0:62) When someone moves southwest, (1:97) and the triggering furre (moved from/is standing in) effect 106, (1:96) and the position they moved to has effect 0, (3:6) where the triggering furre moved into, (5:153) change effect 0 to effect 106. (3:5) where the triggering furre was at, (5:152) place overlay effect 0 where the triggering furre is. (0:63) When someone moves northwest, (1:97) and the triggering furre (moved from/is standing in) effect 106, (1:96) and the position they moved to has effect 0, (3:6) where the triggering furre moved into, (5:153) change effect 0 to effect 106. (3:5) where the triggering furre was at, (5:152) place overlay effect 0 where the triggering furre is. (0:50) When countdown timer 7 goes off, (5:153) change effect 106 to effect 0.